When is it appropriate to use openGl-es on the iPhone versus other toolkits? I have been learning to use it and suddenly feel it might be overkill for what I have in mind. Is it a good choice for something like a blackjack game?
+1
A:
You should read this question:
In general OpenGL ES is highly optimized and won't have too much of an overhead, you should consider CoreAnimation
as a simpler, more abstracted option.
rjstelling
2009-05-08 13:03:44
+1
A:
Well if you want to have 3D animated cards smoothly flipping across your screen instead of a static moving card, then yeah, use OpenGL ES. Also use it if you want to learn something about 3D programming or vector mathematics. Of course a Blackjack game isn't the most advanced, but you probably want a flashier UI than Windows Solitaire.
JeeBee
2009-05-08 13:18:37