1.UIImageView *img1=[[UIImageView alloc]initwithImage:[UIImage imageNamed:@"1.png"]];
2.UIImageView *img2=[[UIImageView alloc]initwithImage:[UIImage imageNamed:@"2.png"]];
a) img1.image = [UIImage imageNamed:@"2.png"];
b) [img1 setImage:img2];
which way utilizes minimum memory among a and b?why?
if i need to do this multiple times which way you suggest?