Why is it so hard to figure out how to draw Unicode characters on the iPhone, deriving simple font metrics along the way, such as how wide each imaged glyph is going to be in the font of choice?
It looks like it'd be easy with NSLayoutManager
, but that API apparently isn't available on the phone. It appears the way people are doing this is to use a private API, CGFontGetGlyphsForUnichars
, which won't get you past the Apple gatekeepers into the App store.
Can anybody point me to documentation that shows how to do this? I'm losing hair rapidly.
Howard