The math seems correct, and the way you set the DirectX functions should work.
My advice is:
- Use the same images that you are using in Photoshop so you know it's not correctly making pure white (possible).
Check that you can do other blending modes and that they generate the correct output.
- apologies if you have already done both of those.
CiscoIPPhone
2009-06-06 18:24:03