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191

answers:

1

I have a few questions about this after reading the iPhone documentation on it:

  1. Does this take the audio being played and save it to a buffer so it can be written to a file?
  2. If so does the audio being played have to be played using a playback audio queue or can it be played via a higher level class such as AVAudioPlayer.
  3. Can anyone point me in the direction of some sample code or further help than the docs.

Thanks

+1  A: 
  1. Yes
  2. Pretty sure you need to use a/the playback audio queue.
  3. This Apple QA points to a file called aqrender.cpp which implements point 1.
Rhythmic Fistman