Google similar images algorithm
Does any one have an idea regarding what sort of algorithm might Google be using to find similar images ? ...
Does any one have an idea regarding what sort of algorithm might Google be using to find similar images ? ...
Kind share a site which gives upto date algorithms. ...
Hi, for the past four days I am trying to understand the dijkstra's algorithm. But I can't. I have a vector of points. From that I created a cost matrix. But I don't know how to make the dijkstra's algorithm. Sources are available in net, but I am not from Computer science background, So I can't understand them. I am trying to make a f...
i would like to build a dynamic data structure that can hold a list of polygons and return a list of polygons that overlaps a specified rectangle. i looked into bst trees (and quad trees) but these dont seem to work too well when the polygons overlap heavily. any good ideas i should check out before i roll my own nonsense? edit lets ...
I tried thinking of an algorithm, but couldn't do it. Here is the problem: There are 16 elements, grouped by four types (a, b, c and d). We also have four groups, A, B, C and D. In the initial state, the four groups have four random elements each, eg.: A: c, c, a, d B: b, b, a, a C: b, b, c, c D: d, d, d, a The order of elements in ...
Hi, I'm having a hard time understanding the following statements from Algorithms by S. Dasgupta, C.H. Papadimitriou, and U.V. Vazirani - page 24 that they represent the sum of O(n) as O(n2). But my understanding of O(n) is a linear function of n, and it can never be quadratic no matter how many times the linear fucntions are added (for ...
Hello! I have the folloring array structure: $list = array(); $element1 = array('start' => '10', 'end' => '15'); $element2 = array('start' => '1', 'end' => '5'); $list[] = $element1; $list[] = $element2; Every element in start and end are numeric only. I would like to sort $list by start values. How can I do that effectivly? ...
I saw a question which is asking designing algorithm for "Post-order Tree Walk without marking node". What does this question mean? ...
I am not sure but I had heard of an algorithm which can only be achieved by recursion. Does anyone know of such thing? ...
I have object Country, which has Areas. Areas has Provinces. Provinces has Cities, and Cities, and Cities has hotels. I want to filter list of regions to have only objects with property userHaveBeenThere set to true(Areas,Provinces,Cities,and hotels. I'm going to bind this list to treeview. The worst part of this algorith situation, ...
In my game, I would like to spawn N items, not necessarily at the same time. Some of the items are dependent on what was spawned before (Markov chain-esque), so the probability of spawning two rocket launchers in a row is low, but there's a reasonable probability of spawning a rocket launcher followed by rockets. What would be the most e...
Hello, what is the best approach of solving this problem: If you have an image whose sides are even for example 48 x 24 you may do this and you are just fine: matrix.translate(-24, -12); matrix.rotate(Math.PI); matrix.translate(24, 12); But if you have an image of size something like 49 x 25, then there is a problem with those odd pi...
I've been unable to match this problem into some canonical one, and I would like some guides to build/use an algorithm and solve it. Description is as follows: We have some people who want breakfast. Each one may order any number of coffee, juice and toast. We accumulate the order for all the group. InitialOrder = { C1, J1, T1 } wit...
Wikipedia gives this example Identifier Gender Bitmaps F M 1 Female 1 0 2 Male 0 1 3 Male 0 1 4 Unspecified 0 0 5 Female 1 0 But I do not understand this. How is this an i...
I have an algorithm which can find if a point is in a given polygon: int CGlEngineFunctions::PointInPoly(int npts, float *xp, float *yp, float x, float y) { int i, j, c = 0; for (i = 0, j = npts-1; i < npts; j = i++) { if ((((yp[i] <= y) && (y < yp[j])) || ((yp[j] <= y) && (y < yp[i]))) && ...
Hello, Please, help me to compare complexity of two algorithms. O(N+1000) + O(M*log(M)) O(N*5) + O(2000) N = 100000 M = 100 I can't understand, what should I do with O(...)? Can I leave it? And just do... (N+1000) + (M*log(M)) = 101200 (N*5) + 2000 = 502000 Is it right? Thank you UPDATED I have task and I have two probable so...
How do I enumerate all m-tuples of nonnegative integers (a[1],...,a[m]) subject to the following constraints? For each i in {1,...,m}, there is a number n[i] >= 0 such that a[i] <= n[i]. For each ordered pair (i,j) with i,j in {1,...,m}, there are numbers c[i][j], d[i][j] >= 0 such that: if a[i] > c[i][j], then a[j] <= d[i][j]. c[i][...
Imagine two bitmasks, I'll just use 8 bits for simplicity: 01101010 10111011 The 2nd, 4th, and 6th bits are both 1. I want to pick one of those common "on" bits at random. But I want to do this in O(1). The only way I've found to do this so far is pick a random "on" bit in one, then check the other to see if it's also on, then repe...
I am trying to write a match-three puzzle game like 'call of Atlantis' myself. The most important algorithm is to find out all possible match-three possibilities. Is there any open source projects that can be referenced? Or any keywords to the algorithm? I am trying to look for a faster algorithm to calculate all possibilities. Thanks. ...
In Illustrator, you can drag a rectangle and it will select all objects in it. It does beyond a bounding box test since it ensures its touching an actual part of the polygon. How does it efficiently do this then? (A C or C++ implementation would be preferable) Thanks ...