In an application I'm writing I'd like to have the browser window smoothly track a div that's animated to move and resize.
My current solution is to update the scroll position at a regular interval to be "closer" to the div by using $().offset() and window.scroll in combination.
It works, but it's very choppy. I think it's because the ...
Javascript:
jQuery(function() {
jQuery("#showquickfind").mouseover( function() {
jQuery("#quickfind").animate({height:"show",opacity:"show"},"slow");
return false;
});
jQuery("#quickfind").hover( function() {},
function() { $("#quickfind").animate({opacity:1.0},1125).slideUp(375);
return false;
})...
I am looking for a way to display an animated progress indicator (animated GIF, a rotating wheel rendered through Java2D etc., no preference here) in a table cell until the value that is to be finally displayed has been computed or retrieved.
So far I have just put a static "pending..." text into each cell that is not yet ready to speed...
I'm creating a network animator (similar to nam, if you have used it before).
Basically, I have nodes represented as small dots on a GTK+ DrawingArea, and I update the positions of these nodes and redraw the DrawingArea in a loop.
The resulting animation is fast, but not smooth (there's a lot of flicker). This is probably because I fil...
Ok, this might sound like a stupid question but i want to know if there is any recommendations on how to animate objects as smoothly and quickly as possible when you know you will have low framerate.
What my animation does is that i move approximately 10 2d-rectangles(containing a texture each) about 500 pixels in both x and y and i als...
Hi everyone !
I'm currently trying to integrate some animation drawing code of mine into a third party application, under the form of an external plugin.
This animation code in realtime 3d, based on OpenGL, and is supposed to render as fast as it can, usually at 60 frames per second.
In my base application, where I'm the king of the w...
I try to animate a DependencyProperty from a value to a target value (in code) and when the animation finishes (or is canceled) set the final value to the property. The final value would be either the To value if the animation finishes or the current computed value (by the animation) when the animation is canceled.
By default the Animat...
I have an NSWindow subclass (GameWindow) containing an NSOpenGLView subclass (GameView).
The app is windowed (does not go fullscreen).
An OpenGL animation in GameView is fired ~30 times a second by a timer.
For presentation reasons, the GameView animation MUST continue regardless of what else is happening in the app. The only time it...
I am developing my first iPhone application, and I have made it past the "machinery" and now I am wrapping up fit & finish details.
I have a view that slides in from the bottom of the screen for my settings pane. The view itself has an opacity of 0, and has a UIImageView view inside of it with a PNG creating the actual background for th...
Hi
I have got a timerEvent that adds 25 movieclips to the stage and animates them from x:0,y:0, this all works fine! What i would like to do is assign each movie clip a y value of 25px more than the last movieClip added to the stage. I did a little test by trying to increment a number value each time the timer did a loop but it didnt inc...
hello, I am looking for some sites where I can download some short clips (5-20seconds) for testing purposes of video import routines.
Does anyone has some data sources for wmv, mpeg, mov, etc. ?
Thanks!
...
Guys, here's what I'm trying to do:
I have a Storyboard animation for an object done in Expression Blend. What I need is to be able to trigger that animation from the VB.net code. Any ideas?
Thanks,
...
I have some storyboards in XAML (WPF Project) and I´m calling them from the VB code with this:
Dim ServiceOff As Storyboard = DirectCast(FindResource("ServiceStopped"), Storyboard)
ServiceOff.Begin()
I´m getting the following error when trying to build:
Overload resolution failed because no accessible 'Begin' accepts this number o...
I'm trying to scale an image down, change the image, then scale it back up.
CABasicAnimation* shrink = [CABasicAnimation animationWithKeyPath:@"transform.scale"];
shrink.toValue = [NSNumber numberWithDouble:0];
shrink.duration = 1;
shrink.delegate = self;
[myImageView.layer addAnimation:shrink forKey:@"shrink"];
makes the shri...
I'm starting to have a look at Silverlight, and I wanted to start small. All of the examples I'd looked at used keyframe animations, so I wanted to try a different type of animation. I was also somewhat unfamiliar with performing animations from code, so I decided to try this out as well. My ultimate goal is to make some kind of anima...
My 17 yr old sister loves animation and is a brilliant painter and sketcher in Delhi, India. Was wondering if someone knew what the best career option in animation was, the best international schools and future in this field.
She has written and conceptualised an animated cartoon series that she wants to create. I want to fund her, but ...
I have a course exercise in OpenGL to write a game with simple animation of a few objects
While discussing with my partner our design options we've realized we have two major choices for how the animation is going to work, Either
Set a timer for a constant interval, say 30 msec, when the timer hits, calculate where objects should be...
I've got a textbox stacked on top of a ComboBox. The TextBox gets taller (via animation) when it gets focus, and shrinks back down when it loses focus.
The problems start when the TextBox loses focus to the ComboBox. When this happens, the selection Popup (the part that "drops down") appears just below the ComboBox, as expected, but a...
Many animation effects are simply gratuitous eye candy -- however, there are situations where animations effectively communicate to the user what's going on.
What are some of your favorite uses for animations, and what specific animation type would you use?
E.g.: Animate items downwards when a new item is inserted into a list
...
I'm well aware that there are only two available UIView transitions, UIViewAnimationTransitionFlipFromLeft and UIViewAnimationTransitionFlipFromRight. I'm wondering if there is anyway that I can implement / emulate a UIViewAnimationTransitionFlipFromTop or UIViewAnimationTransitionFlipFromBottom.
The only way I can think to do this is ...