Any ideas how to fix this?
using 1.39_0 on ubuntu 8.10 w/g++ 4.3.2
In the following statechart, the phrase "BUGGY" is printed three
times. One would expect the event would only trigger one "BUGGY". In
the case of the project I am working on, I cannot return
discard_event() as I need the event to reach multiple states (usually
deep in a...
In our project we have UI and logic (which may be represented as a state machine). Transitions between some steps in this step machine are long (IO-bound). We don't want to steal our UI thread for all the time the transition is in progress. Therefore we are looking for a way to perform this transitions in a separate thread and then updat...
As per the example in the documentation I made the following code that fails to compile because custom_reaction<> does not seem to match the concept expected as the third template parameter to state<>. How do I really make choice points? (I also asked this on the boost list)
#include <boost/statechart/state_machine.hpp>
#include <boost...