Greetings. I'm just getting started with the boost::asio library and have run into some early difficulty related to boost::asio::ip::tcp::iostream.
My question has two parts:
1.) How does one connect an iostream using simply host and port number?
I can make the client and server [boost.org] examples work fine as coded. The server sp...
Hi,
This is not a question of what is boxing and unboxing,
it is rather why do languages like Java and C# need that ?
I am greatly familiar wtih C++, STL and Boost.
In C++ I could write something like this very easily,
std::vector<double> dummy;
I have some experience with Java, but I was really surprised because I had to write som...
I'm evaluating the AtomineerUtils addin (which allows Visual Studio to auto-enter doxygen comment blocks).
It misfires slightly when I have a class definition that has __declspec (dllexport) in it. That is, instead of the class name appearing in the comment block it adds, it uses the word declspec.
Small annoyance, but annoyance nonet...
Hi,
i have some sourcecode that I want to compile with VS2008 but there are many errors i have to fix.
Now there are some Enums like:
enum
{
BACKGROUND = 0x00000001,
WEAPON = 0x00000002,
TRANSPARENT = 0x00000004
}
The problem is that TRANSPARENT is defined as:
#define TRANSPARENT 1
in WinGDI.h
That will cause a comp...
When I compile the following code using g++
class A {};
void foo(A&) {}
int main()
{
foo(A());
return 0;
}
I get the following error messages:
> g++ test.cpp -o test
test.cpp: In function ‘int main()’:
test.cpp:10: error: invalid initialization of non-const reference of type ‘A&’ from a temporary of type ‘A’
test.cpp:6: er...
Is it a bug to do this:
if(some_error)
throw Cat("Minoo");
Where Cat is a class.
Then in some other function that called the method that threw the exception...
I would have:
catch(const Cat &c)
{
}
If it is invalid, do I use new Cat("Minoo");
Would that cause a memory leak?
...
Hello,
I have a the following C++ function
void FillAndReturnString(char ** someString)
{
char sourceString[] = "test";
*someString = new char[5];
memcpy(*someString, sourceString, 5);
}
It is declared as
extern "C"
{
__declspec(dllexport) void __cdecl FillAndReturnString(char ** someString);
}
How do I call this func...
If I throw an exception:
throw Cat("Minoo");
Then I catch and rethrow with ... at some lower level in the call stack:
catch(...)
{
throw;
}
Then at some other lower level in the call stack I try to catch with:
catch(const Cat& c)
{
//Will it enter here, and if so will c be valid data?
}
catch(...)
{
}
...
Hi all,
currently I'm struggling trying to use a COM dll on a simple system that I've made. Everything compiles successfully, but in runtime the CoCreateInstace is returning S_OK, but somehow my object pointer is returning NULL.
This interface pointer is created on my class header. The weirdest thing is that instantiating this same po...
I don't know if there is an official name for this, but I have been playing with what I like to call the "self-factory" pattern. Basically, it's when an abstract base class acts as a factory for itself. Let me explain:
I have Foo objects and Bar objects in my system, which are used via interfaces FooInterface and BarInterface. I need...
I'd like to build a base (abstract) class (let's call it type::base) with some common funcionality and a fluent interface, the problem I'm facing is the return type of all those methods
class base {
public:
base();
virtual ~base();
base& with_foo();
base& with_bar();
protected:
// whatever.....
Possible Duplicate:
Should objects delete themselves in C++?
In my application, I'm creating many objects that "own themselves" - in the sense that after they are created and told to "go," only the object itself can determine when it should be deleted.
For example, if I was writing a game, I might have multiple Enemy objects. ...
Hi,
I'm not sure if
return *this
is the only way we could return an instance of a class who called a member function? Reason why I asked is because our instructor told us to avoid using pointers if necessary and I'm wondering if this is a case where the only necessary way to do it is by returning the this pointer.
I'm working wit...
I need to take a C++ vector with potentially a lot of elements, erase duplicates, and sort it. Looks like this code will do the trick: (Correction--it won't; next time I'll test before posting. Thanks for the feedback.)
vec.erase(
std::unique(vec.begin(), vec.end()),
vec.end());
std::sort(vec.begin(), vec.end());
Is it f...
Hello, Stack Overflow!
I was wondering what exactly putting 'extern "C"' in your C++ program does.
Thanks!
...
I've implemented a simple socket wrapper class. It includes a non-blocking function:
void Socket::set_non_blocking(const bool b) {
mNonBlocking = b; // class member for reference elsewhere
int opts = fcntl(m_sock, F_GETFL);
if(opts < 0) return;
if(b)
opts |= O_NONBLOCK;
else
opts &= ~O_NONBLOCK;
...
I just spent way too long trying to diagnose why, in the following snippet of code, the ProcessEvent() method seemed to be ignoring the false value I passed in for aInvokeEventHandler:
HRESULT
CEventManager::
Process(Event anEvent)
{
return (m_pPool->GetFsm()->ProcessEvent(anEvent), false);
}
// Definition of ProcessEvent()
HRESUL...
Hello,
I don't know if this is true, but when I was reading FAQ on one of the problem providing sites, I found something, that poke my attention:
Check your input/output methods. In C++, using cin and cout is too slow. Use these, and you will guarantee not being able to solve any problem with a decent amount of input or output. Use...
Hi all,
I asked this question yesterday since I wasn't receiving any data but strangely when I used wait in the destructor I started receveing notification from QSocketNotifier. The rest of the question is same. Can someone suggest something?
I have created a sample application from where separate thread is started to read and process d...
As most programmers I admire and try to follow the principles of Literate programming, but in C++ I routinely find myself using std::pair, for a gazillion common tasks. But std::pair is, IMHO, a vile enemy of literate programming...
My point is when I come back to code I've written a day or two ago, and I see manipulations of a std::pai...