Hello,
I am using a struct and I want to initialize a maximum of 10 ports. However, when the program is running it could be a lot less, we don't know until run-time. However, this will be the max. I have never done struct like this before, as I normally dynamically allocate using calloc and delcare like this *ports as the value type.
...
Hello,
C99 gcc
I keep getting this error. I have a struct outside main. And inside main I am trying to allocate on the stack using calloc. I can't seem to find out what is wrong.
Thanks for any advice,
error: expected expression before ‘)’ token
/* global */
struct port_data_t ...
What is the difference between doing:
ptr = (char **) malloc (MAXELEMS * sizeof(char *));
// OR
ptr = (char **) calloc (MAXELEMS, sizeof(char*));
???
EDT:
When is it a good idea to use calloc over malloc or vice versa?
...
Hi again!
I am still learning C and I'm having some trouble figuring out how to handle this. Well, I have two structs:
struct myStruct {
...
struct myString *text[5];
...
} allStructs;
struct myString {
char part[100];
};
The objective is to have allStruct[n] point to 5 different parts of a text divided into lines of...
Hello,
When I alloc memory outside a while loop for example, is it okay to free it inside it ?
Are these two codes equivalent ?
int* memory = NULL;
memory = malloc(sizeof(int));
if (memory != NULL)
{
memory=10;
free(memory);
}
int* memory = NULL;
memory = malloc(sizeof(int));
if (memory != NULL)
{
memory=10;
}
free(memory);
...
I have a command line C program for which I use the calloc() function to assign some memory for a struct which also has a struct in it with some memory assigned.
If I use the free() function to release the memory from the parent struct, will it also release the memory from the child struct?
Or should I release the memory from the child...
I'm trying to allocate a block of memory and then copy data into that space. I made this simple program and it doesn't do what I expect it to do. Could someone please point out my faulty reasoning.
Thanks.
#include <stdio.h>
#include <stdlib.h>
void main(void)
{
int t1 = 11;
int t2 = 22;
int *bufptr;
bufptr = calloc(2, sizeof(int));
...
Looking at this question that has just been asked: http://stackoverflow.com/questions/2231317/inconveniences-of-pointers-to-static-variables would doing something like this be considered bad practice, then?
char* strpart(char* string, int start, int count)
{
char* strtemp;
int i = 0; int j = 0;
int strL = strlen(string);
...
Hi,
What is the advantage of zeroing out memory (i.e. calloc over malloc)? Won't you change the value to something else anyways?
-Chris
...
I've read with interest the post C difference between malloc and calloc. I'm using malloc in my code and would like to know what difference I'll have using calloc instead.
My present (pseudo)code with malloc:
Scenario 1
int main()
{
allocate large arrays with malloc
INITIALIZE ALL ARRAY ELEMENTS TO ZERO
for loop //say 100...
Hi,
I'm trying to create a 2D array of chars to storage lines of chars. For Example:
lines[0]="Hello";
lines[1]="Your Back";
lines[2]="Bye";
Since lines has to be dynamically cause i don't know how many lines i need at first. Here is the code i have:
int i;
char **lines= (char**) calloc(size, sizeof(char*));
for ( i = 0; i < size; ...
Dear Friends,
I am trying to trace a segfault with valgrind. I get the following message from valgrind:
==3683== Conditional jump or move depends on uninitialised value(s)
==3683== at 0x4C277C5: sparse_mat_mat_kron (sparse.c:165)
==3683== by 0x4C2706E: rec_mating (rec.c:176)
==3683== by 0x401C1C: age_dep_iterate (age_dep.c:28...
The following code is an example from the NCURSES menu library. I'm not sure what could be wrong with the code, but valgrind reports some problems. Any ideas...
==4803== 1,049 (72 direct, 977 indirect) bytes in 1 blocks are definitely lost in loss record 25 of 36
==4803== at 0x4C24477: calloc (vg_replace_malloc.c:418)
==4803== by ...
Possible Duplicate:
c difference between malloc and calloc
Please explain the significance of this statement,
Another
difference between the malloc() and
calloc() functions is that the memory
allocated by malloc( ) function
contains garbage values, while memory
allocated by calloc( ) function
contains all zeros...
A lot of c/malloc()'s in a for/while/do can consume a lot of time so I am curious if any operating system buffers memory for fast mallocs.
I have been pondering if I could speed up malloc's by writing a "greedy" wrapper for malloc. E.g. when I ask for 1MB of memory the initial allocator would allocate 10MB and on the 2nd, 3rd, 4th etc.....
Seem to have a memory allocation problem and think it's because in my struct, there is a pointer to an array of another struct. However, I'm not initializing this array and not sure how:
typedef struct listitem {
struct listitem *next;
Entry *entry;
} ListItem;
typedef struct list {
ListItem *table[100];
} List;
List *init...
I have a struct which is a node, and another which is a list of these nodes. In the list struct, its an array of nodes, but instead of an array, it's a pointer to pointer with a size integer:
typedef struct node {
struct node *next;
MyDef *entry;
} Node;
typedef struct list {
Node **table;
int size;
} List;
List *init...
A struct like the following works fine, I can use t after calling malloc(sizeof(mystruct)):
struct mystruct {
MyDef *t[5];
};
I want to be able to dynamically set the length of the array of MyDef, like the following:
struct mystruct {
MyDef **t;
int size;
};
What do I need to do additionally to malloc(sizeof(mystruct)) to get th...