I have a project that adds elements to an AutoCad drawing. I noticed that I was starting to write the same ten lines of code in multiple methods (only showing two for simplicity).
Initial Implementation:
You will notice that the only thing that really changes is adding a Line instead of a Circle.
[CommandMethod("Test", CommandFlags....
I've been doing some reading on the Strategy Pattern, and have a question. I have implemented a very basic Console Application below to explain what I'm asking.
I have read that having 'switch' statements is a red flag when implementing the strategy pattern. However, I can't seem to get away from having a switch statement in this exam...
A good way to improve as a developer is to look at well-written code.
What examples of beautiful, well-architected Javascript have you encountered?
Note that I am not looking for a debate about the language itself. It has good parts and bad parts; some like it, and many hate it. Let's leave that discussion to other threads.
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Ok, I think this question is at the wrong place and I'll head over to http://programmers.stackexchange.com/ to read/ask about it. Thanks all for your answers up to this point. :)
apologies ;) I'm sorry if this question is a little bit subjective, but I can not come up with a better title. I'll correct it if you know something better.
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Say I got an Employee class that has a hire date data member. This member only get set one time only and it is constant too. So it'll get initialised when the object is created.
If I want the class to have a method that returns the hire date, what's better:
getHireDate();
Or just:
hireDate();
Am I thinking too much :D ?
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