I am looking for a tool to simplify analysing a linker map file for a large C++ project (VC6).
During maintenance, the binaries grow steadily and I want to figure out where it comes from. I suspect some overzealeous template expansion in a library shared between different DLL's, but jsut browsign the map file doesn't give good clues.
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How do you figure out whether it's worth parallelizing a particular code block based on its code size? Is the following calculation correct?
Assume:
Thread pool consisting of one thread per CPU.
CPU-bound code block with execution time of X milliseconds.
Y = min(number of CPUs, number of concurrent requests)
Therefore:
Cost: code ...
I know that there is no right answer to this question, I'm just asking for your opinions.
I know that creating HUGE class files with thousand lines of code is not a good practice since it's hard to maintain and also it usually means that you should probably review your program logic.
In your opinion what is an average line count for a ...
I have a C++ library that generates much larger code that I would really expect for what it is doing. From less than 50K lines of source I get shared objects that are almost 4 MB and static archives pushing 9. This is problematic both because the library binaries are quite large, and, much worse, even simple applications linking against ...
Hello all,
Is there any maximum size for code in java.. i wrote a function with more than 10,000 lines. Actually , each line assigns a value to an array variable..
arts_bag[10792]="newyorkartworld";
arts_bag[10793]="leningradschool";
arts_bag[10794]="mailart";
arts_bag[10795]="artspan";
arts_bag...
Many people have argued about function size. They say that functions in general should be pretty short. Opinions vary from something like 15 lines to "about one screen", which today is probably about 40-80 lines.
Also, functions should always fulfill one task only.
However, there is one kind of function that frequently fails in both cri...
Someone was recently raving about how great jQuery was and how it made javascript into a pleasure and also how the whole source code was so small(and one file).
I looked it up on www.ohloh.net/ and it said it was about 30,000 lines of javascript, when I tired curl piped to wc it said about 5000 lines(strange discrepancy that, maybe tes...
I compared the languages at the language shootout game by their code size only. Here is a summary of what I got (shortest first, grouped by similar score).
Python, Ruby, JavaScript, Perl, Lua, PHP, Mozart/OZ
OCaml, Erlang, Racket, Go, Scala, F#, Smalltalk
Pascal, Clean, Haskell, Common Lisp, C#, Java, C
C++, Ada, ATS
I wonder why. ...