MFC File: winctrl4.cpp
(C:\Program Files\Microsoft Visual Studio 8\VC\atlmfc\src\mfc)
CString CRichEditCtrl::GetSelText() const
{
ASSERT(::IsWindow(m_hWnd));
CHARRANGE cr;
cr.cpMin = cr.cpMax = 0;
::SendMessage(m_hWnd, EM_EXGETSEL, 0, (LPARAM)&cr);
CStringA strText;
LPSTR lpsz=strText.GetBufferSetLength((cr.cpMa...
I've had loads of problems detecting copy/paste operations in my custom subclass of CRichEditCtrl (WM_PASTE,etc don't get received) but got a working solution which traps paste events and removes formatting on pasted text.
Now I realised that CRichEditCtrl supports drag & drop by default and this bypasses my custom code. Are there easy ...
I use a subclass of CRichEditCtrl to provide a CEdit+ type control. One thing I want is to disable drag-drop functionality, which the base class provided by default.
Disabling dropping is easy: ::RevokeDragDrop(m_hWnd);
But I can't see a simple way to disable the control being a drag-source. Is there an easy way?
...
I have a CRichEditCtrl, and an algorithm works on its contents in-place, iterating through the contents and making changes. This seems to cause it to re-paaint every time, which causes flickering and a noticeable time to complete the operation, especially if the control starts scrolling.
I wondered if there's a neat way for me to stop it...
I added a context menu to a MFC CRichEditCtrl, it includes a delete option which does:
ReplaceSel("",TRUE);
It appears to work but when I look at the undo log, it's not the same... we end up with characters being lost at the end of the sequence.
Any ideas how I can make my code be the same as what happens when you press DELETE? Or even...