Hey Guys
I'm currently developing a prototype using AS3 and trying out some touchscreen gestures.
I'm compiling using AIR 2.0 and currently have GESTURE_ZOOM and GESTURE_ROTATE working but for some reason GESTURE_SWIPE is giving me a few headaches. I know It's possible as I've seen it working here, using the same laptop (DELL LATITUDE ...
I have to GestureDetectors in my program. One works beautifully, the other doesn't. As far as I can tell they're both implemented the same way.
Here's the code for implementing the one that isn't working:
myExcuseGestureDetector = new GestureDetector(new excuseGestureDetector());
excuseView.setOnTouchListener(new View.OnTouchListener()...
I'd like to try implementing a visual swipe for an iPhone project, like they do in some games, like Fruit Ninja. As you drag your finger around the screen, it leaves a trail that disappears after a while. I would think that you could have a fixed number of points in the "chain" and as new points are added to the front, old ones are rem...