I have a GLScene object of varying, but known size. It is completely surrounded by a TGLDummyCube.
I want to position the GLCamera (CameraStyle: glPerspective) so that the object is completely visible on screen. I got this running basically - the object is visible, but the distance is sometimes too far, or the object is larger than the ...
Hello,
using GLScene in delphi I need to find the intersection between an object (a line or plane is enough) and the visible space, to determine what part of this object is currently showing.
I tried getting the view frustum but I couldn't find how. I was thinking of using camera's position, direction and field of view, but I suspect the...
Various questions have been posted on the subject of off-screen rendering, especially as it concerns a Win32 service, such as the following questions in which Mesa3D has been suggested as an option...
http://stackoverflow.com/questions/513650/offscreen-rendering-to-a-texture-in-a-win32-service
http://stackoverflow.com/questions/883717/c...
i need help on how to do basic facial expression on GLScene like moving the eyes lips eyebrows etc. the 3ds mesh is already given. Any idea? example on http://www.facegen.com/ but i only need the basic.
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