l-systems

Organic growth with Lindenmayer Systems

I'm looking for a good way to represent organic growth - especially trees and flowers - using code. I've found Lindenmayer Systems as a reasonable way to portray this, but need a good place to start programming this. Any good suggestions? ...

Information on L-Systems

Hey Stack Overflow folks, I am about to start a project for university to build a procedural city for a pre existing project. I was wondering if any of you have had any experience coding L-Systems before and know a good place for me to start out. I have done a bit of work before using procedural methods and Perlin Noise and fBm so i get ...

OpenGL L-System Rendering

Hey guys, i have gotten my basic L-System working and i decided to try and optimize the rendering of the application. Previous i was looping through the whole string of the L-System with a switch case and drawing...better yet i will show you what i was doing. for(unsigned int stringLoop = 0; stringLoop < _buildString.length(); stringLoo...

How can I control my L-System pattern with my code?

I am working on a project to display and animate a tree growing. I am using C++ and OpenGL on this project. The tree grows to a certain number of branches, stops, and then the tree's leaves fall to the ground. I have decided to use Lidenmayer systems to graphically depict this because it seemed an easier alternative to creating a structu...