I'm currently implementing a gesture detector for multi-touch events on Android. For testing the behaviour of the detector, i want to send MotionEvents into the detector and check his actions.
The problem i am currently having is that i can only create MotionEvents by calling one of the existing MotionEvent.obtain() methods, but it seem...
Hello to all!
I have a problem: There are HTML5/CSS3 mobile frameworks on the market like Sencha Touch and Phonegap which can use the multi-touch gestures of the iPad/iPhone, Android, etc.
That's working fine, I can test it. But now I need to know what's about Multi-Touch displays based on a Windows 7 OS. Are there also multi-touch cap...
If you have used the Google Maps web app on your iphone or ipad you know what i am talking about. You can't see my fingers in this screen grab, but this is mid-pinch (if you will) zooming out. The detailed area was the initial map viewing area and the blurry bit outside is the extra map that has come into view mid-pinch.
The pinch-to-...
Hi,
I currently develop vb.net and .NET web applications using Studio 2008.
I want to start developing applications for this device....
http://exopc.com/en/exopc-slate.php
A review of the product to give you more of an idea can be found here...
http://kevindark.co.uk/Blog.aspx?i=1&tg=EXOPC
Demonstration videos of capabilities can be...
A quick Google search hasn't yielded any answers to this:
Are there any factors that would prevent me from developing on Android using MT4J?
...
I have an UIViewController contains an UIScrollView and UIScrollView contains an UIImageView, and I have my Gesture Recognizers tap and pinch. When UIView called inside another view it becomes fullscreen, and when my UIView double tapped it hides itself and main view appears again. No problem till pinching. UIPinchGestureRecognizer not ...
Hello,
So all I'm trying to do is draw circles around two points that are being touched, and as the fingers drag along on the screen, have these circles follow each finger.
However, I'm getting some weird behavior that I can't figure out. So when I place two fingers on the screen I get my circles no problem. When I drag around with the...
I'm working with the Surface Toolkit and am willing to code a basic two-finger scroll algorithm for Scatterviews which contain FlowDocumentScrollViewer , but I'm not exactly sure how to do this.
How is the math done if you take into consideration that even rotated ScatterViews should be scrollable? What else do I need to take into consi...
Hi all,
Purpose of the app:
A simple app that draws a circle for every touch recognised on the screen and follows the touch events. On a 'high pressure reading' getPressure (int pointerIndex) the colour of the circle will change and the radius will increase. Additionally the touch ID with getPointerId (int pointerIndex), x- and y-coord...
I am developing a WPF kiosk like client that will be deployed on an HP TouchSmart Windows 7 machine with multi-touch enabled. My problem is that with Windows 7 multi-touch, the application does not recognize a finger 'tap' as a button press event, and therefore the button press Trigger to change color is never fired.
The Windows 7 an...
As MPMoviePlayerViewController supports pin gesture ( two fingers move apart ) to make the movie player full screen, is there any method to remove this gesture? Because if I use the gesture, the movie is still playing without the video. I think the view of movie controller is removed from super view.
I am thinking of overriding touchesB...
My company want to develop an online multitouch scrumboard for our scrumteams. We are still in doubt between flex and silverlight as platform for the application. (don't want to fire a hole new flex vs. silverlight discussion again) Installation rate & platform independence are not critical to us, because it's just for teammembers and on...
Hey all,
I have been using touches began to track as many as 8 touches, and each triggers an event. These touches can occur at the same time, or staggered.
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
NSLog(@"Touch Began");
NSSet *allTouches = [event allTouches];
for (int i=0; i<allTouches.count; i++)...
I know there are many ways to do so directly on the iPhone (jQtouch), but I'd like to detect those events in my computer's browser.
...
Hi
I am trying to add a drag and drop behaviour for a textblock in a smart table application.
I used a window in order to mimic the textblock i wanted to drag. The problem is that on the emulator on my PC the drag works, but on the table it doesn't. From what i could figure out this is due to the fact that on the table the object (the ...
enough is enough.
like the title says, I'm in a bit of a pickle.
so here's the outline of my problem. I have this ship right. It rests in the center bottom of the screen (240,0). When the user touches to the right at a point greater than 240 the ship moves right. And left if the user touches at a point less than 240. HOWEVER this is gr...
I know this is not a direct programming question (which StackExchange site would fit better?) I just ask it here as I'm not sure where to post it alternatively.
Has the driver for multi-touch on Windows 7 a specific name? Windows 7 has multi-touch support if the hardware sends specific messages and they get translated to their W7 equiva...
I'm trying to use multi-touch in an Android 2.0 app. How can I simulate this with an emulator using Eclipse? I can only seem to get the mouse to do one touch at a time.
Thanks,
Gerry
...
I'm confused as to how to get historical data on two touch locations on a touch screen. In the MotionEvent class it seems like I can only get one history size using the getHistorySize() method. How do I know what in that history belongs to my primary touch location, and what belongs to my secondary touch location.
The MotionEvent class ...
Hey all,
Anyone have any idea how to prevent an app from letting more than five touches be added? Maybe someone who has a better knowledge of the touches system can explain it to me as well.
Basically, my app has 8 pushable buttons on screen, and up to 5 should be able to be pressed. If more than 5 fingers are present, the ipod touch d...