netstream

In AS3 while using NetStream for video playback how do I seek when I use appendBytes

Hi I am trying to use NetStream to play from a byteArray. Please see this for what I am talking about. I am able to get this to play the video. However now I need to be able to see to a particular second. I am not able to do this. If I go through the bytearray I know I can get the metadata and the keyframes as required and the offset...

AS3: Mono/Stereo for microphone?

When you use Adobe Flash Media Live Encoder you have a lot of options for audio. For instance channels and bit rate. I can't seem to find out how you can set that with Microphone or NetStream. I'm guessing it's possible since you can do it in Adobe's encoder? The only thing I can find is the sample rate. Anybody knows? ...

Problems loading a NetStream Video

I have been creating a custom video player for the web. On some machines that I run this on it will start loading the .flv file then no progress will be made for 30 seconds to one minute then show that the video is completely loaded. I am checking how much has been loaded using a bytesLoaded / bytesTotal in an Event.ENTER_FRAME. When ...

Flash Player 10.1: Controlling audio channels in video playback using NetStream.appendBytes?

Hi! Would it be possible to programmatically control the audio channels (effects, mix multiple channels etc) of a video playback using the NetStram.appendBytes possibility introduced in Flash player 10.1? ...

Netstream video chat client freezes and crashes after time

Hi all! So I built a videochat client that uses the adobe stratus protocol. Its very simple and just connects two users. However, after about a minute of video chatting the clients freeze and the browser crashes. Any idea what might have caused this? Is there some sort of cache that I need to clear every so often or a possible memory l...

How do I disconnect a subrscribed stream from the publisher of the netstream?

I have a publisher who publishes a netstream using stratus p2p. This is then connected to by player who subscribes to the netstream. I believe one can reject the subscriber when the stream tries to connect by using the onPeerConnect method of the netstream's client. However, I would like to boot the subscriber after they have been conne...