I am posting (HTTP POST) various values to the posterous api. I am successfully able to upload the title, body, and ONE media file, but when I try to add in a second media file I get a server 500.
They do allow media and media[] as parameters.
How do I upload multiple files with the iPhone SDK?
...
I am having trouble caching NSURLConnection responses using a synchronous call. I initialize the cache in one class and then use it in another. Notice how the cache memory capacity gets initialized to 100KB but then is magically reset to zero later.
- (id)init {
if (self = [super init]) {
// Creates a custom URL cache that...
Hi,
I need to use an NSTimer to cancel my NSURLRequest before 75 seconds (the time I measured regardless of the timeout I set). I'm using the XMLRPC classes by Eric Czarny. The XMLRPCConnection is basically an image of the NSURLConnection class.
Here's the interface and the implementation file:
#import <Foundation/Foundation.h>
@clas...
Hi ,
i am downloading an mp3 file using NSURLConnection and saving it to a file . The problem is mp3 file is created (found the mp3 file created when using simulator), but i cannot access the mp3 file . Any ideas?!!!!!
This is the code i'm using
filename = [[NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMas...
The Situation
In my app, I am currently downloading an mp3 file (to docs directory) using [NSData dataWithContentsOfURL:URL], a method that works fine, but ties down the CPU, dissallowing screen updates of download status. So, I want to download using a different method so that I can update the screen WHILE downloading to alert the user ...
Situation
I'm using NSURLConnection to download an mp3 file to the documents directory on my app. On the simulator I get the full mp3 file downloaded with no probs. On the device, however, I can only seem to get 1 second of audio for each mp3. I am connecting to a free WiFi point when performing this download from the device, in contrast...
Ok, This may be a very simple question to ask with a very obvious answer but I'm a little stuck on the best way to solve this problem.
I am coding an objective-c application using the iPhone SDK. I have some custom objects. These objects execute an NSURL request and send data to a web server, retrieve data back and move on.
My problem ...
I would like to show a progress bar indicating how much of a file has been downloaded in my iPhone app. I know how to set up the UIProgressView in IB and all that. But I need data such as file size in bytes to run it. How do I go about integrating such functionality with my byte download code (shown below)?
- (void)connection:(NSURLConn...
I need to know the size of the file I am downloading (in bytes) into my app using NSURLConnection (GET). Here is my bytes recieved code below if it helps. What I need to know is how to get the filesize in bytes so that I can use it to show a UIProgressView.
- (void)connection:(NSURLConnection *)theConnection didReceiveData:(NSData *)dat...
It seems that the NSURLConnection have problems with handling æ,ø,å. And the webservice I'm trying to connect to do not handle that I convert them to UTF8 chars.
Any suggestions?
...
How to load UIWebView with an html page retrieved by NSURLConnect?
...
Hey all.
I have been trying for hours to figure this out. I have some JSON from a NSURLConnection. This is working fine and I have parsed it into an array. But I can't seem to get the array out of the connectionDidFinishLoading method. I an am getting (null) in the UITableViewCell method. I am assuming this is a scope of retain issue, bu...
Hi,
I have a strange problem with some multiple input/output streams and NSURLConnection:
First I open each one NSInputStream and NSOutputStream. They are communicating with a socket connection. After some communication I open a second socket connection. After that I need to connect to a web server by using NSURLConnection. After the c...
Hello all ,
I am using the location manager to generate location data that I send in a URL to down load data. The first time I call the location manager, it correctly returns the current location and based on the current location I can fetch the data from the URL.
However, when I attempt to retrieve the current location a second time...
Hi Guys,
Could you please help me? I have reviewed similar stackoverflow questions/answers to this but I am still stumped.
I'm a beginner and I'm really struggling with this. With the iPhone, I can download XML from a URL but I cannot store the result string in a NSString variable and see it from the calling function.
I have the follo...
Hello all,
I am trying to use NSURLConnection in asynchonous mode and wait for completion.
During the wait, I use NSRUNLOOP to handle events. Its works in most cases (3G and WIFI)
but the application hangup randomly in GSM DATA and EDGE environnement.
Anyone can help me ?
My code:
(void) connectionDidFinishLoading:(NSURLConnection ...
I am pulling down a plist from a URL using an NSURLConnection, which returns an
NSData object. I would like to convert this to an NSArray. Can anyone help me?
I am refactoring a method that currently does a synchronous request to the URL,
using arrayWithContentsOfURL: to get the NSArray.
Thanks!!
...
Hi
Quite new to network programming and espacially objective-c networking...
Even if I shut down the network interface on my computer, or sets my iPhone in flught mode, NSURLConnection won't
return nil with the unpleasent surprise that the application dies.
I conform to NSURLConnection protocol with all correct callback methods...
So...
Hi,
I've digged through a lot of topics regarding didReceiveData: method not being called (and the solutions is to set appropriate cachePolicy and implement willCacheResponse delegate method...) And so I did... And now I get didReceiveData message each time anything comes from the server. BUT: Unfortunately I don't get didReceiveData at ...
I want to show up an progress bar while a download with NSURLConnection is happening. As I am getting data from the server, I could update the UI for every received package. But the problem is: How do I figure out how much data I have already, and how much data has to be downloaded? Probably in bytes... And then I have to do some math to...