Hi All,
This may be very obvious question, pardon me if so.
I have below code snippet out of my project,
#include <stdio.h>
class X
{
public:
int i;
X() : i(0) {};
};
int main(int argc,char *arv[])
{
X *ptr = new X[10];
unsigned index = 5;
cout<<ptr[index].i<<endl;
return 0;
}
Question
Can I change the meaning of...
I saw this code but I couldn't understand what it does:
inline S* O::operator->() const
{
return ses; //ses is a private member of Type S*
}
so what happens now if I used ->?
...
when I tried to compile the code:
(note: func and func2 is not typo)
struct S
{
void func2() {}
};
class O
{
public:
inline S* operator->() const;
private:
S* ses;
};
inline S* O::operator->() const
{
return ses;
}
int main()
{
O object;
object->func();
return 0;
}
there is a compile error reported:
D:\...
I believe the expression T() creates an rvalue (by the Standard). However, the following code compiles (at least on gcc4.0):
class T {};
int main()
{
T() = T();
}
I know technically this is possible because member functions can be invoked on temporaries and the above is just invoking the operator= on the rvalue temporary created...
Let's discuss these two functions:
complex& operator+=(const T& val);
complex operator+(const T& val);
Where "complex" is a name of a class that implements for example complex variable.
So first operator returnes reference in order to be possible to write a+=b+=c ( which is equivalent to b=b+c; a=a+b;).
Second operator returnes and...
Here's a small test program I wrote:
#include <iostream>
using namespace std;
class A {
public:
int val;
A(int _val=0):val(_val) { }
A operator+(A &a) { return A(val + a.val); }
A operator-(A &a) { return A(val - a.val); }
friend ostream& operator<<(ostream &, A &);
};
ostream& operator<<(ostream &out, A &...
Wouldn't it make sense if p->m was just syntactic sugar for (*p).m? Essentially, every operator-> that I have ever written could have been implemented as follows:
Foo::Foo* operator->()
{
return &**this;
}
Is there any case where I would want p->m to mean something else than (*p).m?
...
Sometimes, C++'s notion of privacy just baffles me :-)
class Foo
{
struct Bar;
Bar* p;
public:
Bar* operator->() const
{
return p;
}
};
struct Foo::Bar
{
void baz()
{
std::cout << "inside baz\n";
}
};
int main()
{
Foo::Bar b; // error: 'struct Foo::Bar' is private within this con...
boost::operators automatically defines operators like + based on manual implementations like += which is very useful. To generate those operators for T, one inherits from boost::operators<T> as shown by the boost example:
class MyInt : boost::operators<MyInt>
I am familiar with the CRTP pattern, but I fail to see how it works here. Spe...
Hi,
Is it possible to overload the array/dict access operators in VB.net? For example, you can state something like:
Dim mydict As New Hashtable()
mydict.add("Cool guy", "Overloading is dangerous!")
mydict("Cool guy") = "Overloading is cool!"
And that works just fine. But what I would like to do is be able to say:
mydict("Cool guy")...
*we release and the acquire the pointer with the Linked_ptr in parameter
*/
Linked_ptr& operator=(const Linked_ptr& r)
{
if (this != &r) {
release();
acquire(r);
}
return *this;
}
...
How can I make pure virtual function a operator+(); function.
wheh ı do like this in base class
int operator+()=0;
compiler gives error .
in derive class operator+() function
compiler say that derive class cannot make . because following class is abstract
I know that I cannot create object of abstract classes but now I try to make der...
I'm using yaml-cpp for a project. I want to overload the << and >> operators for some classes, but I'm having an issue grappling with how to "properly" do this. Take the Note class, for example. It's fairly boring:
class Note {
public:
// constructors
Note( void );
~Note( void );
// public accessor methods
void ...
I read this question in some post on SO, so please explain this.
Thanking you.
...
Hello, when I try to overload operator == and != in C#, and override Equal as recommended, I found I have no way to distinguish a normal object and null. For example, I defined a class Complex.
public static bool operator ==(Complex lhs, Complex rhs)
{
return lhs.Equals(rhs);
}
public static bool operator !=(Complex lhs, Complex rh...
I have a class with a few numeric fields such as:
class Class1 {
int a;
int b;
int c;
public:
// constructor and so on...
bool operator<(const Class1& other) const;
};
I need to use objects of this class as a key in an std::map. I therefore implement operator<. What is the simplest implementation of operator< to us...
I was given the following code:
class FibHeapNode
{
//...
// These all have trivial implementation
virtual void operator =(FibHeapNode& RHS);
virtual int operator ==(FibHeapNode& RHS);
virtual int operator <(FibHeapNode& RHS);
};
class Event : public FibHeapNode
{
// These have nontrivial implementatio...
I have seen this in a few places, and to confirm I wasn't crazy, I looked for other examples. Apparently this can come in other flavors as well, eg operator+ <>.
However, nothing I have seen anywhere mentions what it is, so I thought I'd ask.
It's not the easiest thing to google operator<< <>( :-)
...
it doesn't work for me.
i have a header file and a cpp file.
need to define a conversion operator from my class to INT, but it gives me "syntax error" when declaring it in the H file and implementing in the cpp file. maybe i got the syntax wrong?
in the H file i have in "public":
operator int();
and in the cpp file i have:
A::operato...
Here's the deal. I've got a program that will load a given assembly, parse through all Types and their Members and compile a TreeView (very similar to old MSDN site) and then build HTML pages for each node in the TreeView. It basically takes a given assembly and allows the user to create their own MSDN-like library for it for documentat...