Is it possible to have a class object return a true/false value, so I can do something like this:
MyClass a;
...
if (a)
do_something();
I can accomplish (almost) what I want by overloading the ! operator:
class MyClass {
...
bool operator!() const { return !some_condition; };
...
}
main()
MyClass a;
...
i...
From this post I see that you can't overload operators for pointers: http://stackoverflow.com/questions/1419997/c-operator-overloading-of-for-pointers-to-objects
But is there any way I could overload operators for boost pointers? For example:
boost::shared_ptr<ClassB> operator||(boost::shared_ptr<ClassA> lhs, boost::shared_ptr<ClassA...
Given the following code:
type MyType() =
static member processString (_string:string) = _string.Substring(0, 1)
static member processInt (_int:int) = _int.ToString()
static member processItems = List.map MyType.processString
static member processItems = List.map MyType.processInt
The last two lines will not work. I h...
I am trying to overload the assignment operator to do a deep copy of a polygon object, the program compiles but I am getting an error toward the end that I want to clear up. Below is the relevant code, if you think I need to add more please just post a comment. Assume the proper #include's and that the << operator is overloaded for prope...
What can I do when I need different job done, depending on the rval and lval type?
Defining several overloads pop out with error 'operator = is ambiguous'.
Any ideas, or tips (links to tutorials), are much appreciated, since I've just today found out about operator overloading.
Thanks in advance!
EDIT:
Yes, I'd use C++0x since I have...
So I have an object called Vertex which contains some parameters (let's call them sx, sy and i). sx, sy and i each have special setters: ie, Vertex looks something like
class Vertex {
public:
float sx() { return sx; };
void setSx(float val) {
val > 0 ? sx = val : sx = 0;
};
float sy() {...
I have just started programming in Objective-C, I understand it only partially supports method overloading due to the way the method names are generated (see this question).
However, my question is why I have never seen it used in any examples. The code below seems to work fine, but any sort of example I have seen, the second init would...
Related: what can I use as std::map keys?
I needed to create a mapping where specific key locations in space map to lists of objects. std::map seemed the way to do it.
So I'm keying a std::map on an xyz Vector
class Vector
{
float x,y,z
} ;
, and I'm making a std::map<Vector, std::vector<Object*> >. So note the key here is not ...
Consider I have the following minimal code:
#include <boost/type_traits.hpp>
template<typename ptr_t>
struct TData
{
typedef typename boost::remove_extent<ptr_t>::type value_type;
ptr_t data;
value_type & operator [] ( size_t id ) { return data[id]; }
operator ptr_t & () { return data; }
};
int main( int argc, char **...
Possible Duplicate:
Overloading += in c++
Do I need to overload the += operator if I overload + or will the compiler know what to do?
Thanks.
...
Okay, not sure what I'm doing here, other than it's not right. Trying to overload the '==' method of a class, and it's just... not working. At least, I get a false back from my main, and the cout in the implementation of '==' doesnt output.
These are my three files:
// TestClass.h
#ifndef TESTCLASS_H
#define TESTCLASS_H
class TestCla...
Why doesn't Java need operator overloading? Is there any way it can be supported in Java?
...
I did this :
let (-) (m:float[]) (n:float[])= [| for i = 0 to Array.length m - 1 do yield m.[i]-n.[i] |]
But, why this is wrong?!
let y=1.0-0.0
That is ok before!
Error 1 This expression was expected to have type float [] but here has type float E:\MyDocuments\Visual Studio 2010\Projects\curve intersection\ne...
Have a look at these function signatures:
class Number {
public:
Number& operator++ (); // prefix ++
Number operator++ (int); // postfix ++
};
Prefix doesn't take any parameter but postfix does. Why? I thought we can recognize them with different return types.
...
Consider the task of writing an indexable class which automatically synchronizes its state with some external data-store (e.g. a file). In order to do this the class would need to be made aware of changes to the indexed value which might occur. Unfortunately the usual approach to overloading operator[] does not allow for this, for exampl...
I am trying to overload my operators its really just a class that holds arithmetic functions and a sequence of array variables.
But when i am overloading my (*) multiplication operator i get this error:
binary '*' : no global operator found which takes type 'statistician'
(or there is no acceptable conversion)
This happens when...
Hey so I am working on an overload of +, but when I try to do a simple call like
statistician a,b,c;
a = b+c;
When I do the above call it crashes. and if i do an overload of =, it just returns a zero.
here is some of my code. Thanks for the help guys!!!
FYI next_number(double value), increases the dynamic array by 1, and puts that ...
I would like to overload << operator for chaining like below
function1(param1, param2)<< obj2 << obj3 << string4
function1 would return an object.
What I want to do is after string4, I need to call a function using param1, param2.
My questions will be
How do I know string4 is the last parameters in the expression and hence I need...
After seeing this question, my first thought was that it'd be trivial to define generic equivalence and relational operators:
#include <cstring>
template<class T>
bool operator==(const T& a, const T& b) {
return std::memcmp(&a, &b, sizeof(T)) == 0;
}
template<class T>
bool operator<(const T& a, const T& b) {
return std::mem...
Is it possible to override operator use in Objective-C?
For example
myClassInstance + myClassInstance
calls a custom function to add the two.
...