I have a List called myData and I want to apply a particular method (someFunction) to every element in the List. Is calling a method through an object's constructor slower than calling the same method many times for one particular object instantiation?
In other words, is this:
for(int i = 0; i < myData.Count; i++)
myClass someObje...
While the question check if input is type of string has been closed two of the answers spiked a micro-optimization question in my mind: which of the below two solutions would perform better?
Reed Copsey provided a solution using Char.IsLetter:
string myString = "RandomStringOfLetters";
bool allLetters = myString.All( c => Char.IsLetter...
I have two questions. The first is do Filters add a lot of overhead to request. We have a filter and it is set to run on the URL pattern /*. This means it also runs on all the image request. I think that this is not good for performance, but my co-workers think that it doesn't matter if the filter runs 5 or 6 times per request becaus...
String prefix = "";
for (String serverId : serverIds) {
sb.append(prefix);
prefix = ",";
sb.append(serverId);
}
The following code runs faster than the above code . the "," prefix object does unnecessary object creation on every iteration . The above code takes 86324 nano seconds,while mine takes only 68165 nano seconds.
List<St...
I recently saw a piece of code at comp.lang.c++ moderated returning a reference of a static integer from a function. The code was something like this
int& f()
{
static int x;
x++;
return x;
}
int main()
{
f()+=1; //A
f()=f()+1; //B
std::cout<<f();
}
When I debugged the application using my cool Visual Studio debugger ...
I've been here for nearly a month and it seems that people have a tendency to be eager to use the "Premature Optimization is the root of all evil" argument as soon as someone mentions efficiency.
What is really a premature optimization? What is the difference between what is essentially writing a well designed system, or using certain m...
Question of the century? I basically want to know which would be more efficient if I wrote this code as several different variables or if I used small arrays.
int x = 34;
int y = 28;
int z = 293;
vs
double coordinate[3] = {34, 28, 293};
I have a coordinate struct which I will use in the following way:
typedef struct coordinates_t ...
Is there any performance benefit one way or another? Is it compiler/VM specific? I am using Hotspot.
...
Is the difference between integer multiply(temporarily forgetting about division) still in favor of shifting and if so how big is the difference?
It simply seems such a low level optimization, even if you wanted it the shouldn't the (C#/Java) to bytecode compiler or the jit catch it in most cases?
Note: I tested the compiled output for...
Which of these is more efficient in ColdFusion?
isDefined('url.myvar')
or
structKeyExists(url, 'myvar')
...