I'd like to begin tinkering around with an RTS AI, but I'm having trouble finding a good environment to work with, ie a game that has been already created. I have looked at Spring RTS and Bos Wars, but they don't seem to be conducive to creating simple examples.
I am not totally opposed to writing my own game environment, it would just ...
How can I guarantee that floating point calculations in a .NET application (say in C#) always produce the same bit-exact result? Especially when using different versions of .NET and running on different platforms (x86 vs x86_64). Inaccuracies of floating point operations do not matter.
In Java I'd use strictfp. In C/C++ and other low le...
Are there any good, free, frame works for a RTS game? Could be as simple as Dune 2 or complicated as War Craft III. I have heard about Spring, loved TA, but feel it may have a steep learning curve.
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