I have the following code:
using (TcpClient client = new TcpClient())
{
client.Connect(host, port);
using (SslStream stream = new SslStream(client.GetStream(), true))
{
stream.AuthenticateAsClient(host);
stream.Write(System.Text.Encoding.ASCII.GetBytes(dataToSend));
int byteRead = 0;
byte[] buffer = n...
I am administrating a small, private website with 100% trusted users (about 60 people, i know them all personally).
I am having many problems with the PHP based upload system i have in place currently, mainly with users encountering timeout errors and other varying issues due to the way the upload is handled (not to mention the complete...
I've made a piece of code in what's on my server as multiple threads
The problem is that it doesn't send data while im receiving on the other socket.
so if i send something from to client 1 to client 2, client2 only receives if he sends something himself(jumps out of the recv function) .. how can i solve this ?
/* Thread*/
while (! ...