Hi all
I'm interested in the problem of patterning mining among players of social networking games. For example detecting cheaters of a game, given a company's user database. So far I have been following the usual recipe for a data mining project:
construct a data warehouse that aggregates significant information
select a classifier...
How can we generate a link that can be clicked on by 5 different people on a Social Network game, so that each of the five people can get a bonus? The link will be published as a "newsfeed" on the Social Network such as Facebook.
The link shouldn't be easily "generated" by any people as a cheating method.
Also, what database table(s) ...
Hi all,
The current architecture of the game is:
PHP + MySql backend,
Flash and ActionScript 3 frontend.
Major criteria for engine/framework selection are:
1. Support for isometric view.
2. Resuability : The current game development should easy the work for building similar social game of diffrent story type in future.
3. Ease of deve...