I'm writing a 2d tile-based engine. Currently, my drawing routine uses the C# Drawing library to redraw every visible tile every time the screen refreshes. I got scrolling and zooming to work, and everything looks the way I want it to. But the routine is slow. Now I'm trying to improve it. I've a couple of questions:
First, I think redr...
I am very frustrated with trying to use CSS Sprites. I have asked a couple of times here, and got great advice, but still no solution. The problem is that I want my sprites in a horizontal line, not a vertical stack. I can't seem to find an example of this on the web, and all tutorials I have found seem to only describe menus and other v...
As part of the project i am working on I am looking to produce some software that works on a LCD display (think call center info boards) and displays various graphs (the bars grow etc in realtime, so incoming call stats etc etc) and flicks between various 'plug-ins'.
I asked before, and WPF was suggested, and it looks excellent.. Howev...
I have a tiled spritesheet saved as a png image that I want to load as a pyglet.image.Animation. I can see how to load an animation from a gif or a series of images, but I can't even figure out how to preform image slicing on images.
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Hello,
I am having a problem creating a form submit button with css sprites. It's just a button with an onrollover state. I have this .css button part
.buttonSubmit {
background-image: url(../imgs/button_states_submit.png);
background-repeat:no-repeat;
margin-top: 10px;
float:left;
height: 100px;
width: 160px;
}
a.button...
I am looking for a way to animate my sprites with jquery. When I hover over the image, it fades in. then when I hover off. it fades out.
CSS:
nav ul { position: relative; z-index: 1000; margin: -26px 0 0 11px; overflow: hidden; }
nav ul li { display: inline; }
nav ul li a { background: url(../images/nav-sprite.png); display: block; f...
how do 2d sprites work
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Hey guys,
I want to draw an image using an additive blend mode. But I don't want to use OpenGL.
I can't find anything to do this, maybe there's something in Quartz2D?
Can anyone point me in the right direction?
Cheers,
Rich
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Hi
I have sprites image, which contain set of sprites. i want to pull out each sprite from grid.
I know that we have to split them through their pixels positions. But i think its not an easy task and time consuming. so is there other way or tool to get thier pixel position to retrieve images ?
Thank you ,
Srinivas
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