In my SDL program, I am using a map construct to simulate an "infinite" array of objects within a certain class. The code manages to compile fine, but when I run the program, as soon as one of the functions using the maps is trigger, the program crashes, returning a value of 3.
So, here's exactly what I'm doing:
class MyClass
{
pu...
Since there is no .resize() member function in C++ std::map I was wondering, how one can get a std::map with at most n elements.
The obvious solution is to create a loop from 0 to n and use the nth iterator as the first parameter for std::erase().
I was wondering if there is any solution that does not need the loop (at least not in my ...
I have a std::map that I use to map values (field ID's) to a human readable string. This map is initialised once when my program starts before any other threads are started, and after that it is never modified again. Right now, I give every thread its own copy of this (rather large) map but this is obviously inefficient use of memory and...
I need a class that will work like C++ std::map. More specifically, I need such a behavior:
map< string, vector<int> > my_map;
Is it possible?
...
How would I best implement these? I thought of something like this:
using namespace std;
shape_container
shape_container::clone_deep () const
{
shape_container* ptr = new shape_container();
copy( data.begin(), data.end(), (*ptr).begin() );
return *ptr;
}
shape_container
shape_contai...
Hi,
I have an enum StackIndex defined as follows:
typedef enum
{
DECK,
HAND,
CASCADE1,
...
NO_SUCH_STACK
} StackIndex;
I have created a class called MoveSequence, which is a wrapper for a std::deque of a bunch of tuples of the form <StackIndex, StackIndex>.
class MoveSequence
{
public:
void AddMove( ...
I'm looking for a Java class with the characteristics of C++ std::map's usual implementation (as I understand it, a self-balancing binary search tree):
O(log n) performance for insertion/removal/search
Each element is composed of a unique key and a mapped value
Keys follow a strict weak ordering
I'm looking for implementations with o...
Hello,
I have a class containing a std::unique_ptr<> and I want to put instances of this class inside of an std::map<>. I thought one of the things that motivated the introduction of move semantics to C++ was the possibility of putting things like unique_ptrs inside standard containers (and that really works, in the case of vectors). Bu...
I've got a map that stores a simple struct with a key. The struct has two member functions, one is const the other not. I've managed calling the const function using std::for_each without any problems, but I've got some problems calling the non-const function.
struct MyStruct {
void someConstFunction() const;
void someFunction();
};...
Hi, I have a small problem during debugging my App in VS 2010 RC when I want to see all the elements of std::map container.
When debugger reaches the breakpoint and I want to check the values of the map in element inspector (in 'Locals' windows and in pop-up windows after hovering the variable name with mouse as well) and I'm scrolling ...
Is there a way to specify the default value std::map 's operator[] returns when an key does not exist?
Thanks!
...
Hi,
I have a pointer to a map that I am trying to delete (this map was allocated with new).
This map is valid I think, when I hover on it while debugging, it shows pMap: [0]() ..
When I try to delete this empty map, my app just quits and I get a
First-chance exception at 0xsomelocation in myapp.exe: 0xsomenumber: The object invo...
I am having problems using my custom class with a std::map. The class dynamically allocates memory for members, and I do not want to use pointer in the map because I want to ensure that the class takes care of deleting all allocated memory. But the problem I am having is after I add item to map, when that block of code goes out of scop...
Hi. That's my first question :)
I'm storing the configuration of my program in a Group->Key->Value form, like the old INIs. I'm storing the information in a pair of structures.
First one, I'm using a std::map with string+ptr for the groups info (the group name in the string key). The second std::map value is a pointer to the sencond st...
Hello!
I have got a std::list< std::pair<std::string,double> >, which I know is sorted according to the std::string element.
Since I would like to do a lot of std::find_if based on the std::string element, I believe a std::map<string,double,MyOwnBinaryPredicate> with lower_bound and upper_bound would be more adequate.
The fact is tha...
I am trying to compile with g++ 4.4 and link a simple program that uses the STL.
I am trying to do it using the -fno-implicit-templates so all templates must be instantiated explicitly.
I don't understand why this code works:
#include <map>
//template class std::map<char,char>;
template class std::_Rb_tree<char, std::pair <char const, ...
Related: what can I use as std::map keys?
I needed to create a mapping where specific key locations in space map to lists of objects. std::map seemed the way to do it.
So I'm keying a std::map on an xyz Vector
class Vector
{
float x,y,z
} ;
, and I'm making a std::map<Vector, std::vector<Object*> >. So note the key here is not ...
i try to use the std::map with
class DEMO {
public:
DEMO();
virtual ~DEMO();
DEMO &operator =(const DEMO &d);
DEMO(const DEMO& d);
BYTE* Arr() const;
private:
BYTE *m_array;
};
DEMO &DEMO::operator =(const DEMO &d) {
memcpy(m_array, d.Arr(), 1);
return *this;
}
DEMO::DEM...
I'd like to know why I have a memory error with this:
The problem appears on char* value = aMap.find(keync)->second
If I put manualy char* value = "key0" it works!!!
using std::map;
map <char*, char*> aMap;
void search(const char* key) {
const int LEN = strlen(key);
char* keync = new char[LEN];
for (int i= 0; i < LEN; i...
hello, i've used search but i didn't find answer satisfying me... so.. this is chunk of code:
//VoteContainer.h
typedef uint32_t order_id_t;
typedef int driver_id_t;
class Vote {
public:
enum DriverVoteResponse {YES, NO, TIMEOUT};
struct DriverResponse {
driver_id_t dri...