Before this is marked as duplicate, I'm aware of this question, but in my case we are talking about const containers.
I have 2 classes:
class Base { };
class Derived : public Base { };
And a function:
void register_objects(const std::set<Base*> &objects) {}
I would like to invoke this function as:
std::set<Derived*> objs;
registe...
I am trying to get some C++ code originally written in Microsoft Visual Studio (VS) 2003 to compile under VS 2008 and I am having trouble finding an efficient solution to assigning a vector::iterator to the beginning of a char array. I know that iterators went from being a defined as a simple pointer type (T*) to a class type between VS...
I've attempted to write a brief utility functor that takes two std::pair items and tests for their equality, but disregarding the ordering of the elements. Additionally (and this is where I run into trouble) I've written a function to take a container of those std::pair items and test for membership of a given pair argument in a the cont...
After learning good amount of c++, i'm now into STL containers and algorithms template library, my major concerns are,
1) Is this library same across different platforms like MS, linux n other os?
2) will quality or efficiency of program c++ module decrease with more use of STL containers and algorithms, i think i can't customize it to...
I have the following types:
struct X { int x; X( int val ) : x(val) {} };
struct X2 { int x2; X2() : x2() {} };
typedef std::pair<X, X2> pair_t;
typedef std::vector<pair_t> pairs_vec_t;
typedef std::vector<X> X_vec_t;
I need to initialize instance of pairs_vec_t with values from X_vec_t. I use the following code and it ...
I just need a "bag of things". It doesn't need to be a set, a map or even have any particular order. I just need to be able to add things and iterate over it, nothing more. I don't expect it to be very large but it can't get really bad perf if it does.
What container should I use?
...
Say I have 2 containers storing pointers to the same objects...
std::list<Foo*> fooList;
std::vector<Foo*> fooVec;
Lets say I remove an object from one of these containers via one if its methods, for example...
std::vector<Foo*>::iterator itr =
std::find( fooVec.begin(), fooVec.end(), pToObj );
fooVec.erase( itr );
CppReference ...
I need a container that gives me a fast indexer and can also be very efficiency in arbitrary insertion and deletion operations (meaning at any position of the container).
I remember reading about such container that uses buckets but I can't seem to find it or retrace the steps that lead me to it (I will start using the bookmarks, prom...
Question: Is there a more effective way to compare data bytewise than using the comparison
operator of the c++ list container?
I have to compare [large? 10kByte < size < 500kByte] amounts of data bytewise, to verify the integrity of external storage devices.
Therefore I read files bytewise and store the values in a list of unsigned cha...
The following std::vector code is giving errors
int main()
{
std::vector<const double> VectDouble;
VectDouble.push_back(2.34);
VectDouble.push_back(2.33);
VectDouble.push_back(2.32);
for(std::vector<const double> VectDouble::iterator i=VectDouble.begin();i!=VectDouble.end();++i)
std::cout<<*i;
}
...
Ok, I'm using C++ STL containers (currently vector<customType*>).
Now I need to remove elements from the container,
but using erase deconstructs the object, which is bad, since I'm taking it off one, and putting it onto a variable doing some processing then onto another one.
At the moment my code is quite nasty, and I'm just putting NUL...