stretched

Is it possible to smooth a scaled TBitmap in Delphi?

I am using Stretched=True on a TImage with a 256x256 bitmap. This gets scaled down by 1,2,4 or 8. As expected, text on the bitmap gets more horrible the more I depart from '1'. I notice though that Windows 7 explorer renders a scaled down version of the bitmap 'softer' and more pleasing. Is it possible to 'blur' a TBitmap in this way? ...

iPhone OpenGL Template is cheating?

XCode's OpenGL template seems to be cheating to solve this "stretched" viewport problem I've been trying to understand for the last 3 hours. In the iphone "OpenGL ES Application" template, the colorful square that bounces up and down on the screen is not really a square at all! ES1Renderer.m (the ES2 file as well) static const GLflo...