I have an XML file such as the one shown below
<root>
<child1>
<grandchild1>
<greatgrandchild1>
</greatgrandchild1>
<greatgrandchild2>
</greatgrandchild2>
...
</grandchild1>
<grandchild2>
</grandchild2>
<grandchild3>
</grandchild3>
...
</child1>
<child2>
<grandchil...
I am writing WPF code to show a real-time plot which is a connected line containing about
10,000 points. It takes about 5 seconds to show a picture in my computer. Does anyone have an idea to make it quicker and within 0.5 second?
class eee : FrameworkElement
{
public eee()
{
_children = new VisualCollection(this);
...
We have a client for whom we build a lot of template based sites. Ideally we would use something like kohana (http://www.kohanaphp.com/) to handle the templating and make doing site wide changes a breeze.
Unfortunately our client cannot (and will not) host any server side code (and before you ask, this will not change and hosting the f...
Assume I have a family of related modules:
module Has_Chocolate
def has_chocolate?
true
end
end
module Has_Cake
def has_cake?
true
end
end
.
.
.
How would I construct a template module Has_*Something* where Something would be a parameter to the module?
...
I am trying to write a piece of code for fun using C++ templates.
#include <iostream>
#include <vector>
template <class Container>
std::ostream& operator<<(std::ostream& o, const Container& container)
{
typename Container::const_iterator beg = container.begin();
o << "["; // 1
while(beg != container.end())
{
o <<...
Not entirely sure I posed the question in the best way but here goes...
I have been playing around with the HTML5 canvas API and have got as far as drawing a shape in the canvas and getting it to move around with the arrow keys.
I then tried to move my various variables and functions to a template so I could spawn multiple shapes (that...
I have a object cache class like this:
#include "boost/thread/mutex.hpp"
#include "boost/unordered_map.hpp"
template <typename type1, typename type2>
class objectCache
{
public:
objectCache()
{
IDCounter = 0;
}
~objectCache()
{
for ( it=free_objects.begin() ; it != free_objects.end(); it++ )
delete (...
Is it possible to access values of non-type template parameters in specialized template class?
If I have template class with specialization:
template <int major, int minor> struct A {
void f() { cout << major << endl; }
}
template <> struct A<4,0> {
void f() { cout << ??? << endl; }
}
I know it the above ca...
I have to make a decision regarding generalization vs polymorphism.
Well the scenario is standard: I want to make my monolithic interdependent
code to be more modular, clean and extensible.
It is still in a stage where the change of design principle is doable,
and, as I look at it, highly desirable.
Will I introduce purely virtual base...
I have the following code (sorry for the large code chunk, but I could not narrow it down any more)
template <bool B>
struct enable_if_c {
typedef void type;
};
template <>
struct enable_if_c<false> {};
template <class Cond>
struct enable_if : public enable_if_c<Cond::value> {};
template <typename X>
struct Base { enum { value ...
Hello!
More SharePoint questions from me again today! I thank everyone that has helped thus far!
Here is my situation:
I have to create a custom application inside of sharepoint. I am using a document library which hosts web part pages and i am using Web User Controls to do all the manipluating and displaying of data. Once I build the...
As I understand it, when passing an object to a function that's larger than a register, it's preferable to pass it as a (const) reference, e.g.:
void foo(const std::string& bar)
{
...
}
This avoids having to perform a potentially expensive copy of the argument.
However, when passing a type that fits into a register, passing it as...
I have the following template:
template<class Matrix>
Matrix horizontal_join (const Matrix& m1, const Matrix& m2) {
ASSERT (rows (m1) == rows (m2), "unequal number of rows");
typedef typename Matrix::value_type Scalar;
Matrix r (rows (m1), nbcol (m1) + nbcol (m2));
for (unsigned i=0; i<nbrow(m1); i++) {
for (unsigned j=0; j<nb...
the template code is like this:
template <class type1>
struct DefaultInstanceCreator {
type1 * operator ()() {
return new type1;
}
};
template < class type1
, class InstanceCreator = DefaultInstanceCreator<type1> >
class objectCache
{
public:
objectCache (InstanceCreator & instCreator)
:instCreator_ (...
Hi,
I am looking for a nice book, reference material which deals with forward declaration of classes esp. when sources are in multiple directories, eg. class A in dirA is forward declared in class B in dirB ? How is this done ?
Also, any material for template issues, advanced uses and instantation problems, highly appreicated ?
Thanks...
Hi,
I am exploring the idea of using professionally designed vector images as the ControlTemplates in my WPF application. The idea is to make several types of controls, each with a different visual design, which can then be dragged and dropped. This is exactly the same use-case as a visual designer (a'la visio)
I have the following XAM...
I'm looking for the rules involving passing C++ templates functions as arguments.
This is supported by C++ as shown by an example here:
#include <iostream>
void add1(int &v)
{
v+=1;
}
void add2(int &v)
{
v+=2;
}
template <void (*T)(int &)>
void doOperation()
{
int temp=0;
T(temp);
std::cout << "Result is " << temp << std::e...
I have some simple code in a class:
private ITemplate _content1 = null;
[TemplateContainer(typeof(ContentContainer))]
public ITemplate Content1
{
get
{ return _content1; }
set
{ _content1 = value; }
}
I need about 15 of these content containers. I could just copy and paste this block 15 times and change the number, but...
What is the best way to use controllers/views in CodeIgniter?
Is the following a bad way to go about making my pages?
function index()
{
$this->load->library('carabiner');
$this->load->view('include/head');
$this->load->view('include/home');
$this->load->view('top');
$this->load->view('featured');
$this->l...
I have a base class with several classes extending it. I have some generic library utilities that creates a vector containing pointers to the base class so that any of the subclasses will work. How can I cast all of the elements of the vector to a specific child class?
// A method is called that assumes that a vector containing
// Dogs ...