Hello, I am looking for a small and free TGA image loading class or library for java.
Ideally the result is a BufferedImage.
Yes, I have already googled, but most results are outdated, or are quite big libraries that contain a lot of other stuff i dont need. I am looking for something small and simple that reads just TGA images.
Thanks...
I'm writing a tool to automate some of our asset making for a game. What I want to do is take a folder of PNG files, combine them into a texture atlas and then export the atlas as a TGA and the UV coords to XML.
I'm not sure which method I should use to load the PNG files in C# as there seem to be several. What is the recommended method...
I am having some trouble with my World of Warcraft addon. Whenever I display my TGA files in the addon, there is a thin white frame around them. The same happens when I convert them to BLPs.
When I look at the images themselves with Preview, there's no white frame, but WoW decides to display one.
How do I resolve this?
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