Hi I have a as3 file (listed below) that simply moves a box along the X axis when a mouse is over it (using Tweenlight) . What I want to do though is put the box on a 30 degree angle and have the box move along this angle. Can anybody tell me what I am doing wrong please ?
import com.greensock.*;
import com.greensock.easing.* ;
cont...
Hi,
I have a problem with the TweenLite Tint Plugin in AS2.
Is there a way to decrease the alpha color ?
For instance :
TweenLite.to ( mc, 1, { tint : 0x586AB4, blurFilter : { blurX : BLUR_FILTER, blurY : BLUR_FILTER }, dropShadowFilter : { blurX : BLUR_X, blurY : BLUR_Y, distance : SHADOW_DISTANCE, strength : SHADOW_STRENGTH, angl...
How would I make a counter using Greensocks TweenMax or TweenLite? Does anyone understand the overwrite manager?
My code will be in AS3. I want it to be timer based, and be capable
or resetting it's self and looping. Advice or starter-code would be cool. Also, is it bad to use tweening engines? Let me know.
IDEAS
moving number column "...
After I finish a tween, I would like to change my variables, then only my mouse movement would have start to run some functions, but it seems like the onComplete function fired immediately messing all the things out. Isnt't that onComplete function will only run after an action is done? Any other way to like after running the Tween.to li...
In actionscript3, using the ScrollPane component and the TweenLite package, would it be possible to animate to a particular scroll position? This seems like it should be possible, but I'm not sure exactly how to go about it. Thanks!
...
I have multiple object doing random movement with random speed. i wanted to repeat the animation.
I tried to use onComplete to restart each object once the animation end, but how could I specifically target it to that object? Currently its overflow
private function lineAnimation (e:DisplayObject):void
{
TweenLite.to (e,rand...
Hey guys, what's up?
I am trying to make a fade in/out in a music in a Flash (CS5) project. I imported the sound to library, set a classname for "Export for ActionScript", and I was trying to fade with TweenLite/TweenMax, like this:
var sound = new MySound();
sT = new SoundTransform(0.1);
sound.play(0,99999, c_sndEnvironment);
TweenLit...