C++: Is there a way to avoid redundancy with changing long declarations?
This has always bugged me with C and C++: In my header file I have something like: bool UpdateWindow( int w, int h, char bpp, bool force, char* someOtherLongStuff ) Now, if I want to change that for whatever reason, I have to do so in both header and source file - that's annoying in my opinion. Is there a way to automate this? I'm ...