I'm trying to get the iPhone Settings working in a small test app I'm writing using MonoTouch/MonoDevelop. It's probably super basic/fundamental in Xcode...
...however I didn't immediately see how to do it in the MonoTouch examples, and after a bit of reading guessed that a Settings.bundle
folder in the root of my MonoDevelop solution that contained a root.plist
xml file should work.
It kinda did - my app now appears in the Settings window - but the actual inputs don't show up. I've tried a few different things in the plist
(from google & Beginning iPhone Development book) but no luck so far.
Can someone point out what I've missed: either a step in the MonoTouch solution/build process or errors the format/content of my root.plist
file?
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>Title</key>
<string>iSOFlair</string>
<key>StringsTable</key>
<string>Root</string>
<key>PreferenceSpecifiers</key>
<array>
<dict>
<key>Type</key>
<string>PSTextFieldSpecifier</string>
<key>Title</key>
<string>User Id</string>
<key>Key</key>
<string>soUserId</string>
<key>AutocapitalizationType</key>
<string>None</string>
<key>AutocorrectionType</key>
<string>No</string>
</dict>
</array>
</dict>
</plist>