Hi all,
My application was rejected because it is crashing on iPhone 3G running iPhone OS 3.0.1 and iPod touch running iPhone OS 3.0 and Mac OS X 10.5.8. ,I thought that iPhone apps should be tested only on iPhone . Why they test it on the mac? I had some methods that was deprecated on SDK 3, and apple requires that the app should be build to the official SDK 2.2.1. so I made pre-processor directives for the conditional compilation such as __IPHONE_3_0 and build two separate executables.I set the base SDK to the higher version iPhone 3 and the iPhone OS deployment target to the older version Iphone 2.2.1. I build the application from xcode without errors or warnings and it is lunched on the simulator. when I go to the build directory of the simulator release and try to run the application it fails. Is that what they meant that the app crashes on Mac OS X 10.5.8? I'm running Mac OS X 10.5.7 now. I need to resubmit the app as soon as possible. I would appreciate any help.
Thanks in advance, Sarah