I have been following the discussion from this article,this is what I have done:
Edit /Developer/Platforms/iPhoneOS.platform/Info.plist
to look like this:
<key>NATIVE_ARCH</key>
<string>armv6</string>
<key>PLIST_FILE_OUTPUT_FORMAT</key>
<string>binary</string>
<key>PROVISIONING_PROFILE_ALLOWED</key>
<string>NO</string>
<key>PROVISIONING_PROFILE_REQUIRED</key>
<string>NO</string>
<key>SDKROOT</key>
<string>iphoneos2.2</string>
Then run this scrip on my computer
#!/bin/bash
cd /Developer/Platforms/iPhoneOS.platform/Developer/Library/Xcode/Plug-ins/iPhoneOS\ Build\ System\ Support.xcplugin/Contents/MacOS/
dd if=iPhoneOS\ Build\ System\ Support of=working bs=500 count=255
printf "\xc3\x26\x00\x00" >> working
dd if=iPhoneOS\ Build\ System\ Support of=working bs=1 skip=127504 seek=127504
/bin/mv -n iPhoneOS\ Build\ System\ Support iPhoneOS\ Build\ System\ Support.original
/bin/mv working iPhoneOS\ Build\ System\ Support
chmod a+x iPhoneOS\ Build\ System\ Support
It's all that I have done. Now I can run my application on the device without any provisioning or code signing, but the problem is, I don't have any debugging message on the console. On simulator it's OK. Anyone know how I can get them back?
By the way, I am using OSX 10.5.7 and xCode 3.1.4