The example code "Handling a Complex Multi-Touch Sequence" in the Event Handling section of the iPhone Application Programming Guide provides an incomplete example that assumes the reader knows enough fill-in the blanks. I know enough to know that I don't know enough to do that without some clarification.
In Listing 3-6, I assume touchBeginPoints is a member property of type CFDictionaryRef. Correct?
In that same example, we're using malloc() so I assume we need to call free() at some later point. My question is what am I freeing and when? Should I free() the individual points in touchesEnded:/touchesCancelled:? How would I do that? (I assume I need to read up on enumerating CFDictionaryRef) Or would I free(touchBeginPoints); in my dealloc: method?
Finally, in Listing 3-7 there is a compareAddress: method. How (and where) would I implement that?
Update Found the answer to the last one.