Hello,
In the past I've used the GameKit to connect two iPhones/iPods and synchronize some data.
Now, I have to do the same but with more than two iPads.
The idea is that they load data the very first time they start-up from a local .xml file.
Then, they use the current data and update it on their local copy.
There would be at minimum 3 devices, and all of them without wifi, 3G, and they need to exchange their current data status to reflect all the changes in all devices.
I'm thinking of the best approach to accomplish this:
Use one device as a 'server coordinator' and all other devices send/received to/from it always.
All devices are servers and clients
The gameKit should be the better option, or maybe it's better to use a own server and send/received .xml files between devices ?
The gameKit allow more than one connection at the same time ?
thanks for your help,
regards,
m.