views:

10

answers:

2

My real objective is to be able to use 1 audio file and create X amount of different pitches and then playing them in the app using some code to handle the timing.

TIA for any helpful insight

A: 

You can read Core Audio documentation.

mouviciel
A: 

See this answer, which recommends using the AVFoundation framework.

Core Audio is supposed to be fairly low level. Great if you need more flexibility/control, but AVFoundation may be more appropriate for your app.

mattbh