views:

27

answers:

1

I have a custom view with a layerClass override like:

+ (Class) layerClass
{
    return [CAShapeLayer class];
}

I want to be able to add a CGImage to the contents property like so:

- (void) animateView
{
    UIImage *layerImage = ...;
    CAShapeLayer *layer = (CAShapeLayer *)self.layer;
    layer.contents = layerImage.CGImage;

    //....Do other fun animations here
}

Are there other properties I need to set, or other ways to get the shape layer to render the contents of the image for animation?

A: 

I would assume not: CAShapeLayer is pretty much just used to render a vector path. Have you tried creating a generic layer, assigning your image as its contents, and adding it as a sublayer of your shape layer?

Noah Witherspoon
That doesn't seem to be working either. I am going with a different approach to the problem, but I figured this would be much easier...i guess not.
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