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Hi, I'm trying to make an iPhone/iPad application that uses VTK to visualize DICOM images and present them on the screen. The problem is no matter what I do, I am not able to build VTK to work on the device (it works correctly on the simulator).

Is there any way to build VTK for the iPhone/iPad?

Thank you very much for your help! :)

A: 

VTK can render using the Open GL API, or more recently Manta. The iPhone (and other devices such as Android) use OpenGL ES, which is essentially a subset of OpenGL targeted at embedded systems. Until VTK is ported to use OpenGL ES as an alternative backend it will not be possible to use VTK on mobile devices. I am not familiar with the iPhone simulator, but I imagine that VTK is still able to use OpenGL in the simulator. Porting is possible, but it would not be a trivial thing to do.

Marcus D. Hanwell
I see, Marcus. Thank you very much for the answer.
Karasutengu