I'm animating a pendulum which swings from 0 degrees to max 200 degrees and then back again. The problem is that if the pendulum goes over 180 degrees, it returns to 0 by the shortest route which is to continue clockwise. And I'd like it to go anticlockwise. Here's my code: ('right' is a boolean which is TRUE when the pendulum is swinging from left to right)
- (void)swingPendulum {
CABasicAnimation *rotationAnimation;
rotationAnimation = [CABasicAnimation animationWithKeyPath:@"transform.rotation.z"];
if (right)
rotationAnimation.toValue = [NSNumber numberWithFloat:degreesToRadians(kMax)];
else
rotationAnimation.toValue = [NSNumber numberWithFloat:degreesToRadians(kMin)];
rotationAnimation.duration = 1.0;
rotationAnimation.repeatCount = 1.0;
rotationAnimation.delegate = self;
rotationAnimation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseIn];
rotationAnimation.removedOnCompletion = NO;
[pendulum.layer addAnimation:rotationAnimation forKey:@"rotationAnimation"];
}
Any ideas how I can make this work? It's the final piece of my swingometer puzzle which is otherwise working great :D Thanks!
Michael