The amazing display on the iPhone 4 has made us make higher resolution artwork to take advantage of the new screen.
My question is, what is the better way to apply the images? Currently, there are two methods to do so:
Using two images: "image.png" and "[email protected]". The problem with this is that, if your app needs a lot of images, the size of the bundle increases considerably. Also, you have to scale the images and save them correctly which can take quite some time.
Scaling the images. You load only the large image and then scale it to 50% in code or using Interface Builder. This reduces the bundle size and design time but may not look as good on small screens.
What method do you think is best and why?