Hello. Here's a block of code that has leaks...
NSString *filename = [NSString stringWithFormat:@"%@.png", sketchID];
CGImageRef imageRef = CGBitmapContextCreateImage(paintView.canvas.mBitmapContext);
UIImage* image = [[UIImage alloc] initWithCGImage:imageRef];
NSData* imageData = UIImagePNGRepresentation(image);
- Where are they?
- In general, how can I tell so I don't create leaks in the future?
- What's the proper way to fix them?
Thanks so much!