I'm trying this code (found in an answer here on SO) in a category on UIView and am using it to peform a "pop" animation on a UIImageView nested inside of a UITableViewCell.
- (void)attachPopUpAnimation
{
CAKeyframeAnimation *animation = [CAKeyframeAnimation
animationWithKeyPath:@"transform"];
CATransform3D scale1 = CATransform3DMakeScale(0.5, 0.5, 1);
CATransform3D scale2 = CATransform3DMakeScale(1.2, 1.2, 1);
CATransform3D scale3 = CATransform3DMakeScale(0.9, 0.9, 1);
CATransform3D scale4 = CATransform3DMakeScale(1.0, 1.0, 1);
NSArray *frameValues = [NSArray arrayWithObjects:
[NSValue valueWithCATransform3D:scale1],
[NSValue valueWithCATransform3D:scale2],
[NSValue valueWithCATransform3D:scale3],
[NSValue valueWithCATransform3D:scale4],
nil];
[animation setValues:frameValues];
NSArray *frameTimes = [NSArray arrayWithObjects:
[NSNumber numberWithFloat:0.0],
[NSNumber numberWithFloat:0.5],
[NSNumber numberWithFloat:0.9],
[NSNumber numberWithFloat:1.0],
nil];
[animation setKeyTimes:frameTimes];
animation.fillMode = kCAFillModeForwards;
animation.removedOnCompletion = NO;
animation.duration = 0.2;
[self.layer addAnimation:animation forKey:@"popup"];
}
The animation works properly, but when it finishes, it disappears. I've found answers to others with this problem, but apparently setting the fillMode will not work in this instance.