If a view is added to the window, orientation is set as portrait even if the device is in landscape. If the view is added in the app delegate, application:didFinishLaunchingWithOptions: method, then it works correctly. But if the view is added later it does not.
As an example, I have a routine to switch views. Simplest form is:
- (void)switchToNewViewController:(UIViewController *)newViewController {
if ([[window subviews]count]!=0) {
[[[window subviews]objectAtIndex:0] removeFromSuperview];
}
[window addSubview:newViewController.view];
}
IF this is called from within didFinishLaunching, orientation is correct. If it is not, orientation is portrait.
Simplest case is within didFinishLaunching I have the following two lines
// The following line works
[self switchToNewViewController:fullScreenViewController];
// The following line which delays the method call until later results
// in incorrect orientation
[self performSelector:@selector(switchToNewViewController:) withObject:fullScreenViewController afterDelay:0.1];
Is there a way to make the view have the proper orientation?