Hi all,
I wonder if anyone can help me with following. I have written a Quartz 2d ap and have used the following code to get the correct scale factor for each device :
if ([UIScreen instancesRespondToSelector:@selector(scale)])
{
return [[UIScreen mainScreen] scale];
}
else
{
return 1.0;
}
I then multiply all values by this scale mulitplier in my code. The problem I have is that the app does not display propertly in x2 mode on the ipad - everything is two times too big. Can anybody help me ?
Thanks,
Martin