I currently have a UI built in Interface Builder-- it is basically consisted of a background image and a few labels. I need to animate some elements (images) underneath the labels but over the background, but I also need to draw them in a specific z-order.
I was looking around and came across CATransformLayer-- I'm still looking into it. Is this the best way to manage the Z-order of images in order to simulate 3D? I don't want to use Open GL as the animation I am doing will be very simple fake 3D...