A groups of friends are working on a little game that would listen to the microphone as part of the interaction. We've tinkered with processing and flex. What we'd like to know is if anyone has succeeded in:
- recording from the microphone using a web app
- performing an FFT on this microphone data
In the case of flex, according to the docs "Because sound data from a microphone...do not pass through the global SoundMixer object, the SoundMixer.computeSpectrum() method will not return data from those sources."[1]