I have two flash movies communicating with each other using localConnection, passing an object from swfA to swfB. This seems to work fine, but will occasional fail. The only information we have is that the status event is fired with a level of error
, there is no other information. Once a connection has failed it will continue to do so.
I don't know why it's happening but it is not a security problem (both movies are running on the same domain) and all communication is wrapped in a try..catch
.
Has anyone ever seen this or can anyone suggest an alternative method for communicating between movies? I've tried using ExternalInterface
but it's too slow for the number of updates that are sent.